Head of Studio- The Mil
President & Executive
Branscome International LLC
Founder-Producer, VFX/CGI supervisor, IP specialist, beQ entertainment
Visual Effects Supervisor at MPC Advertising, California
President, ABAI Country Head, Technicolor india
VFX Supervisor, MPC Film, Montrea
CEO & Executive Producer, A Stark Production
COO, DQ Entertainment
Global Head of Product MPC
Co-Founder & Division Head, Makuta Visual Effects-Script to Screen VFX
CEO at Centrald Motion Capture
Founder and CEO-Green Gold Animations
CEO, AUM Animation Studios
Graphic Novelist & ArtDirector
Founder, Native Puppets
Producer, Technicolor Games
Founder, CEO & Editor-in-Chief, indiatelevision.com Group
Programming Manager, Sun Network
Managing Director, Digital Magic Visuals
Chairman of FICCI for Animation
Founder-Small Town Boys Studios
VFX Supervisor, Unifi Media
CEO, Salt Content Ltd., Creative Writer
Creative Specialist from Foundry, UK
Simulation Supervisor at Walt Disney Animation Studios, California
Director & COO, Graphiti Studio
President & COO, WOW Unlimited Media
VP of Creative, Technicolor Animation & Games, LA
Head Creative Operations Mill Film, Mill Film
Brand Ambassador, THU Creates art | Curates people
Co-Founder & VFX Supervisor-NY VFXWAALA
CAF Producer-SIGGRAPH Asia 2019
Director, Business Development-South Asia, IMAX
Head of 2D, The Mill Bangalore
Head-Business Development Golden Robot
VFX Supervisor, redchilies.vfx
Technical Solutions Manager- M&E Autodesk India
Games Guru
Head of 3D, The Mill Bangalore
Director Business, Sales & Marketing, Thought Cloud Studio | Vice President, ABAI
VFX supervisor-DNEG
Managing Director, Cosmos Maya
Head of Production, MPC Film
Head of Operations intelligence,LinkedIn + Graphic Novelist
Founder & CEO, 88 Pictures
Owner, Firefly Creative Studio
Senior FX/CG Supervisor, MPC Advertising, New York
Head of Technology, Technicolor Film & TV
Comic book Illustrator & Animation Film Designer
Director at Ubisoft Mumbai
Creative Specialist
MD, Trace VFX
1.8 Types of challenges prevailed in the ‘Art-Animation-Tech Competition
2. These challenges were divided into two separate categories among the participants – Professionals and Students.